SOEComputerGamingLab
Table of Contents
-- BobVitale? - 30 Apr 2007
Gaming Lab Meeting WikiSummary
A computer gaming lab is to be established for use by undergradauate Sr. Projects students who are completing the Computer Game Design degree.Meeting Notes
* GameLab060912Requirements
Primarily undergraduates students are using this lab. Need access 24/7.Functions
1. Group meetings. 2. Game development stations (10 high end stations). 3. Laptop areas, sofa areas for students to work 4. informal areas to get together. 5. Group study space for to gather socially and play game as a group. 6. Personal game playing space. consumer grade equipment will suffice, "movie making" equipment is not necessary. Lab security is going to be needed. Lab must not look sterile, no high cubical, any partitions should be kept low. Students can put up some of their materials, so corkboards above the desks and workstations are necessary. earphones for consoles. visual breaks ok...Location - ideas
- BE-368, 368A, 368B - was selected by faculty and Dean's office.
- BE-364 may be allocated for use in the future to accomadate growth.
Design and Equipment
The room will be upgraded for air conditioning, Steelcase to assist with furniture selection and Arts Professor xxx will assist with a new lighting design for room.Equipment
Status
4/30/07HVAC - modifications have been designed and under review by Jim Whitehead.
Costs for HVAC is estimated at $96,000 - CFR#58555
Lighting -Arts Professor Furniture - Whitehead & Mattasis have reviewed some conceptual futurniture designs from PBI/Steelcase. A visit to the showroom in San Francisco is planned. Equipment - not entirely identified yet. We know 8 workstations are required, 2 large screens, some gaming stations.



